#ifndef __GRAPHICS_DRIVER_GLES_H__
#define __GRAPHICS_DRIVER_GLES_H__

#pragma once

#include "GraphicsDriver.h"

namespace Nezha
{
	/** internal class for graphics device info. */
	class GraphicsDriverGLES : public GraphicsDriver
	{
NEZHA_INTERNAL:
		/**
		@REMARKS
			use to write or modify only graphics info if needed.
		*/
		InfoStruct& _getInfoStructDirectly()
		{
			return mInfo;
		}
	};

}//end namespace Nezha

#endif //end __GRAPHICS_DRIVER_GLES_H__